Platinum hunting in Assassin’s Creed Black Flag Resynced is a lot less intimidating than veterans of the original release might expect. Ubisoft has stripped away the multiplayer grind entirely, meaning there’s no need to worry about online achievements or permanently missable objectives. Everything can be earned in a single save, on any difficulty, and you can clean up whatever remains after the credits roll.
Most players won’t lose time on difficult boss fights or punishing combat challenges. Instead, your biggest investment will be exploring every corner of the Caribbean, upgrading the Jackdaw, restoring Great Inagua, and checking off the game’s enormous list of side activities.
AC Black Flag Resynced Platinum Overview

Before diving into individual trophies, here’s the big picture.
| Requirement | Details |
|---|---|
| Total PS5 Trophies | 50 |
| Platinum | 1 |
| Gold | 1 |
| Silver | 11 |
| Bronze | 37 |
| PC & Xbox Achievements | 49 |
| Estimated Platinum Time | Around 40–50 hours |
| Minimum Playthroughs | 1 |
| Missable Trophies | None |
| Multiplayer Required | No |
| Difficulty Requirement | None |
| Post-Game Cleanup | Available |
Compared to the original Assassin’s Creed IV, earning the Platinum here is dramatically more forgiving. You don’t have to replay the campaign, chase optional mission objectives, or stress over hidden trophies tucked inside story sequences.
The smartest approach is also the simplest: play through the story naturally first.
Doing that unlocks nearly the entire world while quietly progressing several passive trophies. Once every region becomes accessible, it’s much easier to tackle forts, collections, officers, underwater locations, and Jackdaw upgrades without constantly jumping across the map.
Combat-specific trophies are another category worth postponing. Most become significantly easier once Edward has access to stronger equipment, letting you deliberately create the situations those challenges require instead of hoping they happen naturally.
Complete Trophy Categories

Rather than throwing fifty trophies into one enormous checklist, it’s easier to think of them in groups.
The list covers:
- Story progression
- Exploration
- Open-world completion
- Collectibles
- Naval combat
- Hunting
- Standard combat challenges
- Jackdaw progression
- Miscellaneous activities
Some unlock automatically just by finishing the campaign.
Others will have you sailing across the Caribbean for hours.
And then there are a few wonderfully random objectives that somehow prove Edward is worthy of becoming a legendary pirate.
Story Trophies
The story-related trophies are easily the least demanding part of the Platinum journey. Every one of them unlocks simply by progressing through the campaign, with no performance requirements, optional objectives, or hidden conditions attached.
Here’s the complete list.
| Trophy | Type | Requirement |
|---|---|---|
| Prizes, Plunder, and Adventure! | Platinum | Unlock every other PS5 trophy |
| Lively Havana | Bronze | Complete Sequence 2, Memory 1 |
| A Poxy Bird | Bronze | Complete Sequence 2, Memory 6 |
| Walls That Hold Back The Wind | Bronze | Complete Sequence 4, Memory 1 |
| In A World Without Gold | Bronze | Complete Sequence 8, Memory 1 |
| Ever A Splinter | Gold | Complete Sequence 12, Memory 5 |
Honestly, there’s almost nothing to think about here. Just enjoy the campaign and these will unlock on their own.
One thing worth remembering is that Resynced no longer displays Sequences and Memories using the classic numbering system. Those names are still useful for reference, but you won’t actually see them presented that way while playing.
Exploration and Collection Trophies

If the campaign is the easy part of the Platinum, world completion is where most of your hours disappear. None of these trophies are especially difficult on their own, but together they ask you to visit nearly every corner of the Caribbean, restore Great Inagua, recruit your entire crew, and clear countless side activities.
Some objectives also become much smoother if you tackle them early instead of saving everything for the end.
Take Owned, for example. The trophy only requires completing every activity in a single location, and Abaco Island is the ideal choice. Since it’s one of the smallest areas in the game with just seven activities, you can knock it out almost immediately instead of wasting time in larger regions later.
Here’s every exploration and collection trophy you’ll need for the Platinum.
| Trophy | Type | Requirement |
|---|---|---|
| King of the Castle | Silver | Capture every fort |
| The Memory of My Enemy | Bronze | Display every character portrait in the Great Inagua mansion |
| Dilettante | Silver | Fill every Art Collection and Equipment display in the Great Inagua manor |
| Governor | Bronze | Restore every building in Great Inagua village |
| Zero Waste | Bronze | Restore a map using map pieces |
| Grandmaster | Silver | Win every available tavern game |
| Articles of Agreement | Bronze | Keep every pirate alive during a street fight |
| Among Thieves | Bronze | Find and open a smuggler’s chest |
| Help A Brother Out | Bronze | Complete a Templar Hunt sequence |
| Seven Deadly Seas | Bronze | Collect every chest inside underwater shipwrecks |
| Owned | Bronze | Finish every activity in one location |
| All Hands on Deck | Bronze | Recruit every Officer |
| Friend To All | Bronze | Interact with all seven friendly animal species |
| Blow The Man Down | Silver | Shoot every hanging body in Long Bay |
| Davy Jones’s Locker | Bronze | Swim to the lowest point on the map |
| Cartographer | Silver | Discover every location |
| Edward Catway | Bronze | Smash 50 potted plants |
| Ed the Diver | Bronze | Swim a total of 1,000 meters underwater outside shipwreck areas |
Looking at the list, it’s clear that the challenge isn’t difficulty—it’s sheer volume.
Cartographer, Governor, Dilettante, and Seven Deadly Seas are easily among the longest grinds in the game. They require full exploration, repeated visits to different regions, and a healthy amount of cleanup once the story ends.
Because of that, I’d avoid running after collectibles right away.
Instead, prioritize activities that actually make the rest of the game easier.
Capturing forts unlocks safer waters and improves overall exploration, while recruiting every Officer pays off during later progression. By the time those objectives are finished, you’ll naturally complete plenty of regional activities and cut down the remaining cleanup considerably.
The rest is simply a matter of clearing one island after another until the Caribbean is completely checked off.
Combat and Hunting Trophies

This is probably the most situational category in the entire trophy list. None of these challenges are particularly hard once you understand what they’re asking for, but several depend on very specific enemy behavior or combat setups. Rushing them early usually creates more work than simply waiting until Edward has better gear and more abilities unlocked.
Here’s the complete combat and hunting trophy list.
| Trophy | Type | Requirement |
|---|---|---|
| Silence, Fool! | Bronze | Kill a guard while he’s ringing a bell |
| Matador | Bronze | Dodge three charge attacks from a Wild Pig |
| Perfect Predator | Bronze | Land a perfect harpoon shot on a Great White Shark |
| Double Tap | Bronze | Parry two Ocelots in quick succession |
| The Hangman | Bronze | Kill 10 enemies using rope dart hangings |
| Caught ‘Em All | Bronze | Trap at least five enemies with a single smoke bomb |
| Gun-kata | Bronze | Kill four enemies with pistols within five seconds |
| Backs To The Wall | Bronze | Perform a wall takedown |
| Let Me Explain | Bronze | Perform four takedowns after perfect parries |
| Overdesign IV | Silver | Kick a berserk enemy, caught inside smoke, off a ship |
Out of all of these, The Hangman deserves attention from the moment you unlock the rope dart.
Ten hanging kills may not sound like much, but if you casually use the weapon throughout the campaign, the trophy will unlock long before the credits. Ignore it until the post-game, and you’ll likely end up farming enemies solely for those kills.
The rest can safely wait.
Challenges like Gun-kata and Let Me Explain become much less frustrating once Edward has stronger equipment and larger ammunition reserves. Instead of forcing awkward encounters early, you’ll be able to create the exact scenarios the trophies require.
Overdesign IV is arguably the trickiest combat trophy in the game. It isn’t mechanically difficult, but everything has to line up perfectly. You’ll need a berserk enemy, smoke, and the right position on a ship before kicking the target overboard. It’s one of those achievements that’s easier to complete deliberately than by chance.
Naval Trophies

Let’s be honest—this is where Black Flag has always been at its best.
Naval exploration, ship battles, upgrading the Jackdaw, and hunting powerful enemies remain the highlight of the experience, and the trophy list reflects that. You’ll naturally unlock many of these while strengthening your ship and sailing across the Caribbean, although a few require serious preparation.
Here’s every naval trophy.
| Trophy | Type | Requirement |
|---|---|---|
| Last To Leave | Silver | Sit on a burning ship before it sinks |
| Collective Madness | Silver | Add every ship class to Kenway’s Fleet |
| Strike The Colors | Bronze | Board a Lead Convoy ship |
| Unsinkable | Bronze | Survive a rogue wave from the side |
| Yo Ho… | Bronze | Learn a new sea shanty |
| Return The Favor | Silver | Dash-ram a ramming Brig |
| Hunter Hunted | Bronze | Defeat a Pirate Hunter while at maximum Wanted level |
| Devil of the Caribbean | Silver | Defeat every legendary ship |
| Old Ironsides | Bronze | Perform three perfect braces |
| Not So Little Friend | Bronze | Unlock a Jackdaw weapon’s secondary firing mode |
| Dressing Overall | Bronze | Equip cosmetics in every Jackdaw vanity slot |
| Ship This | Silver | Fully upgrade the Jackdaw |
A fully upgraded Jackdaw is the foundation for almost everything in this category.
While collecting resources and improving your ship, you’ll naturally earn money, strengthen Kenway’s Fleet, encounter stronger enemies, and make progress toward several trophies at the same time. That’s why there’s little reason to chase individual naval achievements early.
The biggest exception is Devil of the Caribbean.
The legendary ships remain the toughest naval encounters in Resynced, and taking them on with an underpowered Jackdaw is asking for trouble. Leave them until you’ve unlocked the best upgrades, then come back when your ship is ready for the fight.
Another trophy worth keeping in mind is Last To Leave.
It only appears during the correct Burning Ship world event, and not every burning vessel contains the chair you need. Whenever you come across one while exploring, take a quick look around before sailing away. If the chair is there, sit down before the ship disappears beneath the waves. Catching it naturally during exploration is much easier than hunting for the event later.
Miscellaneous Trophies
After clearing the story, exploring the Caribbean, and finishing the toughest combat and naval objectives, only a handful of trophies should remain. These don’t really fit into any other category, and thankfully, they’re also some of the easiest achievements in the entire game.
| Trophy | Type | Requirement |
|---|---|---|
| Smooth Operator | Bronze | Craft your first item |
| Business and Pleasure | Bronze | Earn a total of 50,000 Reales |
| Glutton for Nourishment | Bronze | Consume 20 food items |
| Hungover | Bronze | Drink enough for Edward to wake up inside a haystack |
Most players will unlock at least a couple of these without paying attention.
Crafting happens naturally once materials start piling up, 50,000 Reales comes from regular gameplay, and waking up in a haystack only requires spending a little too much time at the tavern.
The only trophy that’s surprisingly easy to overlook is Glutton for Nourishment. Since food only restores health when Edward is already injured, it’s entirely possible to finish most of the campaign without making much progress if you constantly rely on other healing methods.
Whenever you notice berry bushes or other food sources, eat them while you’re below full health instead of spending healing charges. Only environmental food counts toward the trophy.
Trophies You Shouldn’t Ignore Early
Nothing in Black Flag Resynced is missable, but a few trophies become unnecessarily tedious if you leave them until the very end. Starting them naturally while progressing through the campaign saves a surprising amount of cleanup later.
Dilettante
Begin using Kenway’s Fleet as soon as the feature becomes available.
Progress toward the manor collections is tied to Fleet activities, so letting missions run in the background throughout your playthrough is far more efficient than tackling everything after the credits.
Last To Leave
Whenever you encounter a Burning Ship event at sea, take a moment to investigate it.
The trophy depends on finding the correct ship layout with a usable chair onboard. Since these encounters appear randomly, it’s much easier to grab the achievement during normal exploration than actively searching for one later.
The Hangman
Once Edward unlocks the rope dart, start using hanging executions whenever the opportunity presents itself.
Ten kills accumulate surprisingly quickly during regular gameplay, which is far preferable to farming enemies after completing the story.
Glutton for Nourishment
This one catches more players than you’d expect.
Remember that only food found in the environment counts, and Edward must actually be missing health before eating it. Healing items don’t contribute to the trophy, so make a habit of grabbing berries and other food sources while exploring.
Ed the Diver
The game tracks underwater distance outside dedicated shipwreck locations.
Instead of saving all 1,000 meters for the end, spend a little extra time swimming whenever you’re exploring islands or coastal areas. Those small trips add up long before the Platinum cleanup begins.
Best Platinum Route

There are plenty of ways to earn every trophy, but following a structured route keeps unnecessary backtracking to a minimum.
1. Finish the Main Story
Play however you like and focus on unlocking the entire world.
During the campaign, make passive progress toward:
- Dilettante
- The Hangman
- Glutton for Nourishment
- Ed the Diver
- Last To Leave
There’s no reason to aggressively farm anything else this early.
2. Recruit Officers and Capture Forts
Once the story is over, shift your attention toward Officers and forts before diving into collectibles.
These activities improve overall progression and make the remaining cleanup noticeably smoother.
3. Clear the Open World
Now it’s time to systematically finish everything the Caribbean has to offer, including:
- Underwater shipwrecks
- Remaining undiscovered locations
- Templar Hunts
- Great Inagua restoration
- Friendly animal interactions
- Regional side activities
Clearing one region at a time is far more efficient than constantly sailing back and forth across the map.
4. Finish the Jackdaw and Great Inagua
With exploration nearly complete, wrap up the longest progression trophies by focusing on:
- Fully upgrading the Jackdaw
- Collecting Ultimate Plans
- Completing Great Inagua displays
- Advancing Kenway’s Fleet
By the time these objectives are finished, most of the lengthy trophies should already be unlocked.
5. Defeat the Legendary Ships and Clean Up Everything Else
Save the toughest naval encounters for last.
With a fully upgraded Jackdaw, the legendary ships become far more manageable, and once they’re defeated, all that’s left is checking the trophy list for any remaining combat or miscellaneous challenges.
At that point, the Platinum is usually only a few minutes away.
